While playing the game, press Ctrl + Shift + C to display a prompt box in the upper left corner of the screen. Then, enter one of the following codes to activate the corresponding cheat function. Note: Enter Exclamation point at the prompt to repeat the last cheat entered. Enter a Semi-colon between codes to enter multiple. The Sims 1 + Expansion pack (8 in 1) Simulation Games developed by Maxis and later by The Sims Studio, and published by Electronic Arts. It is one of the most successful video games series of all time. In-game Tutorial: Go to options, and click on the icon with the house and the arrow above it. This will give you a walkthrough of The Sims if your having trouble. Get the latest The Sims cheats, codes, unlockables, hints, Easter eggs, glitches, tips, tricks, hacks, downloads, achievements, guides, FAQs, walkthroughs, and more for PC (PC). CheatCodes.com has all you need to win every game you play! Use the above links or scroll down see all to the PC cheats we have available for The Sims.
New Money Code (Sims version 1.1) For those of you who have downloaded the patch to make The Sims into The Sims v1.1, The new money cheat is ROSEBUD. The rest can be done exactly the same, ex. People who have played to The Sims FreePlay on PC (Windows 7/8/8.1/10/XP/Vista), Laptop or Mac, play with best controls, mouse and keyboard, they have an advantage!, they have improved their stats. Do not stay behind. Here the solution. With an Android emulator for PC! Follow the next steps.
While playing the game, press [Ctrl] + [Shift] + C and enter the 'rosebud' code. Then, display the cheat prompt again and type '!;!;!;!;!;!;!;!;!;!' (up to sixty total commands may be entered).
Cheat Game The Sims 1 Pc Free
While playing the game, press [Ctrl] + [Shift] + C and enter 'rosebud;:' as a code. Then, hold [Enter] so that 'No such cheat' begins to flash. Keep the key held to gain up to 99 million simolians.
99 neighborhoodsNote: This procedure involves changing a game file; create a backup copy of the file before proceeding. Enter The Sims folder and copy the 'TemplateUserData' file to the Desktop. Rename the file to 'UserData' followed by a number from '6' to '99' for the corresponding neighborhood.
Full traitsCreate a Sim with no traits (0 nice, 0 active, etc.). Make him/her a yellow potion, and have them drink it. Your Sim will have a personality inversion, with all traits now at 10.
Keep Sim aliveWhen a Sim dies, you can keep them alive by using the 'move_objects on' code to delete the Grim Reaper. Save and exit the game, then evict your family. You will have to refurnish your house, but at least your Sim will still be alive.
Cheat CodesWhile playing the game, press [Ctrl] + [Shift] + C to display a prompt box in the upper left corner of the screen. Then, enter one of the following codes to activate the corresponding cheat function. Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time.
The Sims 1 Cheat Codes
Result | Cheat Code |
1000 Simoleons | rosebud |
Add new family history stat to the current family | hist_add |
Appends the route destination list to AllRoutes.txt every time a route is found | write_destlist |
Architecture tools automatically set the level as needed | auto_level |
Automatically import and load indicated FAM file | import [FAM file] |
Automatically load indicated house, no questions asked | house [house number] |
Check and fix required lot objects | prepare_lot |
Completely flush app to VM file when running Windows NT | flush |
Crash game | crash |
Create moat or streams | water_tool |
Create shrunk_text_#.bmp files | shrink_text [font_size] [text] |
Create-a-character mode | edit_char |
Display personality and interests | interests |
Draw all animation frames disabled | draw_all_frames off |
Draw all animation frames enabled | draw_all_frames on |
Draw colored dots at each person's origin | draw_origins |
Dump entire memory to core_dump_[date:time].txt | core_dump |
Dump selected person's most recent list of scored interactions to a file | dump_happy |
Dump selected person's motive contribution curve to a file | dump_mc |
Enable debug flag to show outcome choice dialogs for social interactions | debug_social |
End sim logging | sim_log end |
Execute 'file.cht' file as a list of cheats | cht [filename] |
Floorable grid disabled | draw_floorable off |
Floorable grid enabled | draw_floorable on |
Force an assert for testing | assert |
Log animations in the event log window | log_animations |
Map editor disabled | map_edit off |
Map editor enabled | map_edit on |
Move any object | move_objects on |
No tutorial object generation when tutorial house is loaded | tutorial off |
Prevent web browser crashes | browser_failsafe |
Preview animations disabled | preview_anims off |
Preview animations enabled | preview_anims on |
Programmer stats | tile_info |
Quit game | quit |
Read in behavior tuning constants from Tuning.txt | #import |
Rebuilds entire control panel/UCP from scratch | rebuild_cp |
Refresh the BMP_ resources for all people whose IFF files are writable | refresh_faces |
Rematch dependent textures and regenerate bitmaps for all user characters | refresh_textures |
Restore tutorial | restore_tut |
Rotate camera | rotation [0-3] |
Routing debug balloons disabled | route_balloons off |
Routing debug balloons enabled | route_balloons on |
Run series of random operations on unhoused families | fam_test [opcount] |
Save currently loaded house | save |
Save family history file | history |
Say 'plugh' | plugh |
Say 'porntipsguzzardo' | porntipsguzzardo |
Say 'xyzzy' | xyzzy |
Selected person's path displayed | draw_routes on |
Selected person's path hidden | draw_routes off |
Set event logging mask | log_mask |
Set free thinking level | autonomy [1-100] |
Set game speed | sim_speed [-1000-1000] |
Set grass change value | edit_grass [number] |
Set grass growth | grow_grass [0-150] |
Set lot size | lot_size [number] |
Set maximum milliseconds to allow simulator | sim_limit [milliseconds] |
Set sim speed | sim_speed [-1000 - 1000] |
Set time of day (unpatched game version) | set_hour [1-24] |
Set z offset for thought bubbles | bubble_tweak [z offset value] |
Sets the neighborhood directory to the path | [directory path] |
Sets up the borders of the lot with non-editable flag | lot_border [<tl> <tr> <bl> <br>] |
Sets whether menu items appear for in use objects | allow_inuse |
Show memory view window in debug builds of the game | memview |
Start sim logging | sim_log begin |
Swap the two house files and updates families | swap_houses [house number] [house number] |
Ticks disabled | sweep off |
Ticks enabled | sweep on |
Tile information displayed | tile_info on |
Tile information hidden | tile_info off |
Toggle allowing visitors to be controlled using the keyboard | visitor_control |
Toggle assets report | report_assets |
Toggle automatic object reset feature | auto_reset |
Toggle calls to PeekMessage within sim loop | sim_peek |
Toggle camera mode | cam_mode |
Toggle display of unavailable interactions in person control menus | all_menus |
Toggle music | music |
Toggle object compression in save file | obj_comp |
Toggle quaternion transformations | quats |
Toggle sound log window | sound_log |
Toggle sounds | sound |
Toggle web page creation | html |
Total reload of people skeletons, animations, suits and skins | reload_people |
Trigger sound event | soundevent |
Write out an RTE file every time a route is found | write_routes |
Write out behavior tuning constants to Tuning.txt | #export |