Yoshi Island Game Genie Cheats

  1. Play Yoshi's Island Online Game
  2. Yoshi's Island Cheat Codes
  3. Yoshi's Island 2 Game
  4. Yoshi's Island Game Free
  5. Yoshi Island Game Genie Cheats Ninja
  6. Yoshi's Island Gba Cheats

Super Mario World 2: Yoshi’s Island. Super Mario World 2: Yoshi’s Island. Game Genie Codes. Home: Game Cheats: Super Nintendo: Game Genie. Super Mario World 2: Yoshi's Island. Printer Friendly Version. C2EE-649F Infinite lives 2. C23F-ADDD Star timer doesn't decrease when hit 3. D9B7-0023 Start with 5 lives 4.

These are cheats and hints for the game Super Mario World 2: Yoshi's Island. Shortcut to mini games - At level select, hold down SELECT, then press X X Y B A. I also try Yoshi's Island, another Super FX game, and it works as well with the v1 game genie. But the v2 Game Genie causes problems with the graphics, yet still plays.

  • BB64-64D7 - Time never runs out
  • C264-64D7 - Infinite time
  • AA64-64D7 - Super-fast clock
  • DF64-A7D7 - Extra life at one coin
    DF67-AFA7
  • 7464-A7D7 - Extra life at 50 coins
    7467-AFA7
  • 14B4-6F07 - Start with 99 lives
  • B1B4-6F07 - Mario has a halo on the map screen, F1 lives, and the game is over when you die once
  • 31B4-6F07 - Mario has a halo on map screen, only has one life.
  • CBB7-6D67 - Start as Caped Mario
    D4B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Fiery Mario
    D7B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as a red faced Mario
    D0B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Sub-Zero Mario. Grab a Mushroom to become invincible
    DBB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as nodding Mario. Grab a Mushroom to get a 1-Up
    FDB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Mario. Grab a Mushroom and it turns into a Pirahna plant, a star is moved into your inventory which glitches the game if used.
    47B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get any item to become invincible with a Bullet Bill in reserve
    59B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get any item to put a shelless turtle in reserve
    55B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get a Mushroom to turn it into a Pirahna Plant and get a giant 'Bullet Blob' in reserve
    5BB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get a Mushroom to put a flying key in reserve
    6DB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get a Fire Flower to put an invisibility flower in reserve, or a Mushroom to turn invincible and get a football Koopa in reserve
    64B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get a Fire Flower to put a magic squished dinosaur in reserve which will let you clear the round instantly if collected
    67B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Sub-Zero Mario, get a Fire Flower or Mushroom to put a 1-Up Mushroom in reserve, use that or any other 1-Up Mushroom to put a Yoshi in reserve
    66B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Mario with a strange walk, get a Mushroom for Yoshi's thank-you message
    6BB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Mario drives without benefit of a car
    C9B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Mario with an extremely strange walk, get a Fire Flower to put a glitched ghost in reserve
    2DB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • D0B7-6DA7 - Start as a red-faced Mario in need of a chiropractor
    3CB7-6FD7
    69B7-6F07
  • DBB7-6DA7 - Start as Sub-Zero Mario - grab a Mushroom to become invincible
    3CB7-6FD7
    69B7-6F07
  • FDB7-6DA7 - Start as nodding Mario - grab a Mushroom to get 1-Up
    3CB7-6FD7
    69B7-6F07
  • 47B7-6DA7 - Start as Mario- grab a Mushroom and it turns into a Pirahna plant, a star is moved into your inventory which glitches the game if used
    3CB7-6FD7
    69B7-6F07
  • 59B7-6DA7 - Start as hovercraft Mario, get any item to become invincible with a Bullet Bill in reserve
    3CB7-6FD7
    69B7-6F07
  • 55B7-6DA7 - Start as hovercraft Mario, get any item to put a shell-less turtle in reserve
    3CB7-6FD7
    69B7-6F07
  • 5BB7-6DA7 - Start as hovercraft Mario, get a Mushroom to turn it into a Pirahna plant and get a giant 'Bullet Blob' in reserve
    3CB7-6FD7
    69B7-6F07
  • 6DB7-6DA7 - Start as hovercraft Mario, get a Mushroom to put a flying key in reserve
    3CB7-6FD7
    69B7-6F07
  • 64B7-6DA7 - Start as hovercraft Mario, get a Fire Flower to put an invisibility flower in reserve, or a Mushroom to turn invincible and get a football Koopa in reserve
    3CB7-6FD7
    69B7-6F07
  • 67B7-6DA7 - Start as hovercraft Mario, get a Fire Flower to put a magic squished dinosaur in reserve which will let you clear the round instantly if collected
    3CB7-6FD7
    69B7-6F07
  • 66B7-6DA7 - Start as Sub-Zero Mario, get a Fire Flower or Mushroom to put a 1-Up Mushroom in reserve, use that or any other 1-Up Mushroom to put a Yoshi in reserve
    3CB7-6FD7
    69B7-6F07
  • 6BB7-6DA7 - Start as Mario with a strange walk, get a Mushroom for Yoshi's thank-you message
    3CB7-6FD7
    69B7-6F07
  • C9B7-6DA7 - Mario drives without benefit of a car
    3CB7-6FD7
    69B7-6F07
  • 69B7-6F07 - Start as red spazms mario (lose it when hit or die, so use Galoob's codes to keep your big etc)
  • 31B7-6F07 - Start as Super Mario
  • CBC4-6DAD - Start button has no effect
  • CBC5-6DAD - Start and select button combo makes the game pause forever
  • CBCA-6DAD - Whenever you land hard on the ground via the cape, you die
  • 0BCD-AF6F - At the beginning of a level you go to the Yoshi bonus stage and when you fall the level is beaten!
  • 61CB-AF6F - Nintendo Presents, BO
  • CB28-DF6D - Keep powerups when you fall and die
  • D322-D4DD - Get more lives when you die
  • DE22-D4DD - Die after losing one life
  • BB22-D4DD - Lose every life except one when you die
  • C022-D4DD - Says 'game over' after every life
  • C222-D4DD - Infinite lives
  • EE28-6F6F - Runs super fast without holding down run; turn around with spin jump
  • EE2D-AF6F - Run super fast one direction; hard to control
  • EE2C-AF0F - Floating Mario
  • DD2C-AF6F - Holding B allows you to fly to the top of the screen, sometimes off screen. Good code, but can be a problem in caves.
  • DF2C-AF6F - Mega-jump
  • D42C-AF6F - Super jump
  • D02C-AF6F - Low jump
  • DE2C-AF6F - Bogus jump
  • 5A2C-AF6F - Mario shakes repeatedly and if you hold A or B and down you can go through the floor sometimes. This is very useful in case you want to get somewhere that you can't below you. You have to quickly press A or B twice and then hold to get him off the ground and flying
  • CF2C-AF6F - Fiying ability
  • 842C-AF6F - Skitz jumps
  • A52C-AF6F - Mario shakes. He can't go through the floor like he can in the other code. The good thing is that you only have to press and hold A or B once to get him off the ground
  • 232C-AF6F - Jackhammer jump
  • 3D2C-AF6F - Weird jump. (Dosen't work with a cape)
  • 312C-AF6F - Bunny/moon Jumps
  • EE2C-AF6F - To-the-moon jump, flying helicopter spin
  • 4B2C-AF64 - Mario can only jump about an inch high
  • E82C-AF64 - You can climb and fall just like the original except much faster
  • DD32-6DAD - Invincibility
  • D732-6DAD - Low gravity in levels over water
  • D032-6DAD - Phony invincibility
  • D532-6DAD - No music
  • D332-6DAD - Dragon coins change little Mario into Luigi
  • 7732-6DAD - Fake Fire mario (red suit, no fireballs)
  • 9D32-6DAD - Black Mario
  • 5332-6DAD - Invisibility
  • 4832-ADAD - After you get a powerup, Mario's head will always face left, even while walking/flying/jumping right!
  • CBEA-6DAD - You can swim in every level.
  • D2E5-A7AD - Extra life with every Dragon Coin
  • CBED-6DDF - Keep powerups when hit
  • CBED-6D0F - Keep powerups when hit; invincible shell-less turtle drops from item box if anything is in it
  • CDED-6D6F - Instantly shrink when you get hit
  • CBED-6DAF - Glitched graphics when shrinking
  • CBED-6FDF - One hit kills even when large
  • CBEF-6F6F - Super stomp - run into any enemy from the side when small and you will be propelled upwards and stomp them!
  • CBEF-67AF - Shrink/die instantly
  • CBE4-6DDF - Shrink when hit ultra fast
  • 0DED-AFDF - Regular nighttime
  • 07ED-AFDF - No background
  • 00ED-AFDF - Nighttime for pros
  • 9EED-AF6F - Screen is upside down when you play.
  • 40EC-AFDF - Sickening
  • EEEC-AFDF - Motionless
  • DFCE-64A0 - Little Yoshi grows after eating just one enemy
  • DECE-A4A0 - Little Yoshi doesn't grow big
1. 223B-07D9 Infinite ammo
2. DFB1-0F6C Start with 1 life
3. D9B1-0F6C Start with 5 lives
4. D5B1-0F6C Start with 7 lives
5. DCB1-0F6C Start with 10 lives
6. F0B1-0F6C Start with 20 lives
7. 74B1-0F6C Start with 50 lives
8. 17B1-0F6C Start with 99 lives
9. 4A68-04A1 Infinite lives
10. FBB1-07DC Fuel starts at 25
11. 74B1-07DC Fuel starts at 50
12. 08B1-07DC Fuel starts at 75
13. B1B1-07DC Fuel starts at 150
14. A6B1-07DC Fuel starts at 200
15. D7B1-070C Fuel starts at 868
16. DD63-A409 Infinite fuel
17. D063-A409 2x fuel consumption
18. DFBC-64A9 + DF64-64D1 Armor starts at 344
19. D7BC-64A9 + D764-64D1 Armor starts at 856
20. D0BC-64A9 + D064-64D1 Armor starts at 1,112
21. D6BC-64A9 + D664-64D1 Armor starts at 2,136
22. F0BC-64A9 + F064-64D1 Armor starts at 5,208
23. DD38-6D0F Guns start at 154 rounds remaining
24. D438-6D0F Guns start at 666 rounds remaining
25. DB38-6D0F Guns start at 2,458 rounds remaining
26. F738-6D0F Guns start at 5,018 rounds remaining
27. 4138-6D0F Guns start at 9,882 rounds remaining
28. DC3A-676F Start with 10 hydras
29. 743A-676F Start with 50 hydras
30. 103A-676F Start with 100 hydras
31. EC3A-676F Start with 250 hydras
32. DF33-67DF Start with 1 missile
33. F033-67DF Start with 20 missiles
34. 7433-67DF Start with 50 missiles
35. 1033-67DF Start with 100 missiles
36. EC33-67DF Start with 250 missiles
37. DF3C-676F Faster gun auto-repeat speed
38. F63C-676F Slower gun auto-repeat speed
39. D032-6D6F Missiles fly fasterYoshi
40. D03E-6DDF Hydras fly faster
41. 1038-6D6F Guns do as much damage as missiles
42. 1032-6DDF Hydras do as much damage as missiles
43. EC33-676F Missiles do 250 points of damage
44. DF39-DF64 AK47's do 1 point of damage
45. D439-DF64 AK47's do 1/2x damage
46. DC39-DF64 AK47's do 2x damage
47. DF3E-A7DF APHIDs do 1 point of damage
48. 493E-A7DF APHIDs do 1/2x damage
49. B13E-A7DF APHIDs do 2x damage
50. DF3D-A7DF AAA's do 1 point of damage
51. DC3D-A7DF AAA's do 1/2x damage
52. 463D-A7DF AAA's do 2x damage
53. DF3C-AD6F Rapiers do 1 point of damage
54. 743C-AD6F Rapiers do 1/2x damage
55. A63C-AD6F Rapiers do 2x damage
56. DF34-A46F VDA's do 1 point of damage
57. DA34-A46F VDA's do 1/2x damage
58. 7434-A46F VDA's do 2x damage
59. DF31-AF6F ZSU's do 1 point of damage
60. F031-AF6F ZSU's do 1/2x damage Yoshi
61. 9D31-AF6F ZSU's do 2x damage
62. DF3F-D464 Speedboats do 1 point of damage
63. FB3F-D464 Speedboats do 1/2x damage
64. 103F-D464 Speedboats do 2x damage
65. DF37-D4D4 Choppers do 1 point of damage
66. 7437-D4D4 Choppers do 1/2x damage
67. A637-D4D4 Choppers do 2x damage
68. DF32-A76F M48's do 1 point of damage
69. 7432-A76F M48's do 1/2x damage
70. A632-A76F M48's do 2x damage
71. DF3A-ADDF Crotales do 1 point of damage
72. 743A-ADDF Crotales do 1/2x damage
73. A63A-ADDF Crotales do 2x damage
74. DF29-0FDD AK47's have 1 armor point
75. D929-0FDD AK47's have 1/2x armor points
76. F029-0FDD AK47's have 2x armor points
77. DFA7-D76D APHIDs have 1 armor points
78. DAA7-D76D APHIDs have 1/2x armor points
79. 74A7-D76D APHIDs have 2x armor points
80. DF83-ADD7 AAA's have 1 armor points
81. FB83-ADD7 AAA's have 1/2x armor points
82. 1083-ADD7 AAA's have 2x armor points
83. DFAE-6F6D Rapiers have 1 armor points
84. 49AE-6F6D Rapiers have 1/2x armor points
85. B1AE-6F6D Rapiers have 2x armor points
86. DFA9-AFDD VDA's have 1 armor points
87. 74A9-AFDD VDA's have 1/2x armor points
88. A6A9-AFDD VDA's have 2x armor points
89. DFAD-DFDF ZSU's have 1 armor pointsYoshi
90. 08AD-DFDF ZSU's have 1/2x armor points
91. EEAD-DFDF ZSU's have 2x armor points
92. DFAB-DDDD Speedboats have 1 armor points
93. 08AB-DDDD Speedboats have 1/2x armor points
94. EEAB-DDDD Speedboats have 2x armor points

Play Yoshi's Island Online Game

95. DFA7-0DDD Choppers have 1 armor points
96. 08A7-0DDD Choppers have 1/2x armor points
97. EEA7-0DDD Choppers have 2x armor points
98. DFA0-646D M48's have 1 armor points
99. 10A0-646D M48's have 1/2x armor points
100. DFA0-64AD M48's have 2x armor points
101. DFA3-07DD Crotales have 1 armor points
102. 52A3-07DD Crotales have 1/2x armor points
103. DFA3-070D Crotales have 2x armor points
104. DD39-D4D4 AK47 bullets fly slower
105. DD3E-A76F APHID bullets fly slower
106. DD3D-A76F AAA bullets fly slower
107. DD3C-AFDF Rapier bullets fly slower

Yoshi's Island Cheat Codes

108. DD34-A7DF VDA bullets fly slower

Yoshi's Island 2 Game


109. DD31-A4DF ZSU bullets fly slower

Yoshi's Island Game Free


110. DD3F-D7D4 Speedboat bullets fly slower

Yoshi Island Game Genie Cheats Ninja

111. DD37-D464 Chopper bullets fly slower

Yoshi's Island Gba Cheats

112. DD33-ADDF M48 bullets fly slower